Gaming with the Throughput and the Latency Benchmarking Measurement Procedures of RFC 2544

Gábor Lencse, Ákos Kovács, Keiichi Shima

Gaming with the Throughput and the Latency Benchmarking Measurement Procedures of RFC 2544

Číslo: 2/2020
Periodikum: International Journal of Advances in Telecommunications, Electrotechnics, Signals and Systems
DOI: 10.11601/ijates.v9i2.288

Klíčová slova: benchmarking, frame loss rate, latency, number of tests, RFC 2554, throughput, timeout

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Anotace: In this paper, we investigate three potential issues of the benchmarking measurement procedures defined in RFC 2544 and also used in RFC 5180 and RFC 8219. One of them is the lack of proper timeout usage. We use a Linux box, which can selectively delay a specified ratio of the packets. Using carefully selected parameters based on our preliminary measurements, we demonstrate that the experienced speed of the HTTP download is much less, than what could have been expected on the basis of the throughput results of the RFC 2544 tests. The other critical issue is the strict, absolutely zero loss criterion. We use a Linux box, which drops a specified small ratio of the packets. Whereas the RFC 2544 throughput results tend to be zero, the experienced speed of the HTTP download is quite good. The third problem is the lack of requirement for statistically relevant number of tests in the RFC 2544 benchmarking procedures. We demonstrate its severity with the latency benchmarking procedure defined in RFC 2544 and kept unchanged in RFC 5180 but redefined in RFC 8219.